Dark Crag - 11/28/2008Update 11/28/2008 1:39 PM EST: Dark Crag is back online. We'll see you in game!
Update 11/28/2008 1:00 PM EST: Dark Crag is offline.
Greetings,
Currently the Dark Crag server is offline due to technical difficulties. We are aware of the issue and are working on a resolution to get you back in game in a timely fashion.
We apologize for the inconvenience on your holiday weekend!
Please check the WAR Herald for updates regarding this issue.
Thanks!
RVR Performance UpdatesThe WAR community has expressed concern with overall performance and server stability in Tier 4, particularly during large-scale fortress sieges. We want you to know that we’re listening and dedicated to resolving this issue as quickly as possible. Our Production team has been working hard to resolve this with both server-side fixes to resolve any crashing issues, as well as client-side fixes to improve frame rate and other graphic-related issues that can occur during large battles.
RvR is a core element to Warhammer Online, and we are committed to making it an enjoyable and exciting experience for all of our players. Our ultimate goal is to have our players focused on fighting their opponents and experiencing the thrill of RvR the way it should be. Thank you for your continued support and patience while we work to resolve these issues. We’ll keep you updated on our progress.
Hot Fix - 11/26/08Greetings!
We have made the following hot fix:
RVR Updates- Keep upkeep costs for guilds that have claimed a Keep have been significantly reduced.
How to Paint Your Grumlok MiniatureThose of you lucky enough to own one of the
WAR Collector’s Edition boxes will also be the proud owner of a limited edition
Citadel miniature—the mighty Grumlok, Warboss of the Bloody Sun tribe, along
with his sidekick Gazbag the Shaman. This figure was sculpted and cast
especially for the CE by Games Workshop and is available only in this box.
It’s a superb miniature and it deserves to
be painted up and displayed—so, that’s what I’m going to do with mine and I’ll
show you how it goes.
Free Character Transfers Round 7Greetings!
Round 7 of our Free Character Transfers has started! Players
of the following servers are now able to login to the
Mythic Account Center and begin
transfer of their characters.
Please be
sure to read all instructions carefully! There are cases where you may lose
items if you do not properly prepare your character for transfer. This also
applies to the Guild Transfer functionality.
Heavy Metal ClarificationYou may have already noticed that we have opened up the last 7 events for the Heavy Metal Event so you can take part in them all, at your leisure, over the extended Thanksgiving Holiday. We want everyone to have a chance to unlock the Black Guard and Knight of the Blazing Sun. You can now finish the event and redeem the Heavy Metal Chest from a Herald. When you redeem the chest, it is important that you open (right click) the chest so that you become eligible to play the classes a week earlier than everyone else. If you qualify through the Heavy Metal event, the Black Guard and Knight of the Blazing Sun will become playable next week when we do the 1.0.6 patch.
See you in the WAR!
Immediate Server Maintenance - All ServersStatus:Maintenance Complete
Greetings!
All servers will be coming down at 1PM for immediate maintenance to address server stability. We apologize for this short notice and we anticipate all servers to be online by 4PM EST.
As always be sure to check back here for information and updates. Thank you!
Update - 3:00PM EST: All servers are now online. Thank you for your patience and understanding.
Update - 2:00PM EST: All servers are currently offline for maintenance.
Open RvR UpdateFolks,
Over the last few months I’ve spoken about
our continued focus on improving our open RvR systems. While we have taken some major steps in the
last month, we believe that there is much more we can do to encourage people to
take part in oRvR throughout the entire evolution of their character(s). Over the next few months we have some very
exciting changes and additions taking place.
Please note that as always, this does not represent everything that
either we are doing or thinking about doing, just what we, as of now, plan on
adding to WAR.
We have a number of major initiatives planned
for oRvR in WAR. Please keep in mind
that these changes/systems apply to oRvR only and not to scenarios. This is not all we are working on but these
do reflect the majority of oRvR additions that we are currently working
on/planning for the next few months.
First, we have created an RvR
Influence system. This system is
designed to reward our oRvR players with lots of new stuff that you can only
get through oRvR. This will be a
complimentary system to our PQ Influence system. This system is already implemented in 1.1 and
is scheduled to go LIVE along with that version in December.
Second, we want to improve the
visibility that players have into oRvR and make it easier for players to get
involved in the action quickly and easily.
We have a number of wide-ranging changes going into our map and travel
systems to allow players to better understand the state of oRvR in our game and
also allow them to get to the action faster.
We have already taken one step with putting a Rally Master in each
Warcamp but we will also add the ability for people to have a second bind point
to make it even easier for players to move around the maps. We will also make it easily for players to
see where players from their Realm are engaging in oRvR, a Campaign HUD for all
tiers and other improvements We will also improve Tier-wide messaging about
what is going on in Battlefield Objectives and Keeps. Other additions
include changes to the UI, in-game manual improvements, map enhancements, and a
few other changes.
Third, we want to provide greater
incentives to players to participate in oRvR.
In order to accomplish this we will be adding additional layers to the
questing system of oRvR including the addition of Keep Quests, “Daily Event Quests”,
Chained RvR Missions, improve the initial Tome Unlocks and other oRvR-oriented
Events. We will also improve our BO
itemization. Our goal is to provide
players with even more incentive for participating in oRvR than we have already.
Fourth, we want to encourage guilds
to take and control keeps, and we will continue our work on adding better
rewards for Guilds who own Keeps as well as the addition of a system of Keep
upgrades. This system will be added to the game in several stages beginning in
the late winter.
Finally, we will begin work on a
global oRvR “Fame” system that will be tied directly to the Tome of Knowledge
which will provide more rewards, titles, experience, etc. for participating and
being successful in oRvR. This system will provide even more incentives
for people to participate in oRvR than the current systems and one that fits
nicely both with the ToK’s concept as “This is your life” as well as an
additional advancement and reward system.
Please keep
in mind that these additions are subject to change and given the nature of
these changes/improvements, they will not go LIVE until we have thoroughly
tested them. However, these are crucial
improvements to WAR and are being treated as such by the team.
Finally, I want to close this out with a
brief explanation about the role that we believe that oRvR should play in
WAR. It’s really as simple as this, oRvR
should be a major focus for leveling, item gain, etc. in WAR. Some of the systems are already in place and
in Tier 4, oRvR is alive and well. On
other Tiers, however, oRvR is not being engaged in as often as we had hoped
when we launched WAR. Our goal is to
ensure that oRvR is the place where players can level the fastest, get the best
items and overall, have a great time while doing it. It is supposed to be riskier, more
challenging but ultimately, more rewarding than any other place within
WAR. What is outlined in this letter are
some of the ways we plan on making this happen over the next few months and
beyond.
As always,
we thank you for your patronage and support.
We won’t let you down.
Mark Jacobs
VP/GM Mythic Entertainment
Editor's Note: Due to an editorial error, the title of this post erroneously had the words "State of the Game" attached to it. It should simply read "Open RvR Update."
WAR Fiction - The Sword is ForgedWait! Read
Chapter One here first!
Regina smelled smoke and heard the muffled thunder of distant cannon
fire as she strode through the little village of Grimmenhagen. She
walked because she'd left her horse with Dorothea, so she could sell it
and bribe the priests of Morr to bury their mother in a proper
cemetery, even though she had changed.
The Averland spear company she had marched with on her trip north
bustled off to their new billet and left her alone in the town square,
looking around and feeling a bit lost. She'd made it to the war. Now
what was she supposed to do? Who did she report to?
Server Maintenance - Multiple ServersStatus:Maintenance Completed.
Greetings!
At 8:30AM EST Skull Throne and White Tower will be brought offline for hardware maintenance.
We anticipate servers to be back online by 11AM EST.
Thanks!
Update - 9:30EST: Skull Throne and White Tower are now back online.
Update - 8:35EST: Skull Throne and White Tower are now offline.